模拟火车中国站

标题: 关于正版TS2015更新的问题请教! [打印本页]

作者: yf6757176    时间: 2014-10-13 12:16
标题: 关于正版TS2015更新的问题请教!
为何我的正版ts2015只更新到48.0a,看其他同学的都到48.6b了
作者: Bazinga    时间: 2014-10-13 13:16
现在是48.0a。上次更新后不知什么问题,官方又退回成48.0a了
作者: 云中漫步    时间: 2014-10-13 14:49
Bazinga 发表于 2014-10-13 13:16
现在是48.0a。上次更新后不知什么问题,官方又退回成48.0a了

估计退回48.0a,是有重大更新内容
The full patch notes are as follows:

Improved code that handles rendering of SingleSlip junctions
Fixed issue of game holding on to old scenario data and crashing HUD
Fixed issue with leaderboard data processing
Fixed issue in SimpleControls where direction change was being ignored
Fixed display of TS icon when pinned to start bar
Improved GoogleMaps overlay performance
Fixed issue of scenario messages persisting after restart
Added a check to ensure Steam does not touch the ConsistsTemplates.xml which contains user generated tconsists
Fixed a bug with snowflakes being rendered behind distant mountains
Fix bug where distance mountains would render on top of objects in train cabs
Fixed issue of platform lights getting black halo effect
Fixed issue for new users not having required data for Green Ticks
Fixed issue of missing scenario data affecting Green Ticks
Added better handling of quick changes in lengthy text on the HUD
Fixed a crash in the Platform Controller code
Fixed a loop hole in career scenario save games
Added a check to prevent a crash in the Blueprint Editor
Added memory and game time data to the minidump output
Added the state of 3D clouds to the minidump output
Added the Route Lock state to the minidump output
Added scenario ID to minidump if it is QuickDrive generated
Added FPS counter to Edit Mode
Added a fix for the icon location
Improved the rendering sequence for TrainGlass and TrainEmissiveGlow shaders
Improved rendering order of Z sorted elements
Improved processing order of Sky Renderer
Improved order of headlight rendering against particle system
Changed rendering order of PostTrainLightGlow to ensure glows are rendered infront of glass
Added option to Shader materials to allow more control on rendering process
Fixed crash related to output window data in Blueprint Editor
Improved data in minidumps related to LegacyMode
Fixed crash related to RGB values for shadow maps
Fixed an issue with textures not alligning correctly
Fixed issue of track data remaining after it had been deleted
Fixed an issue causing 'out of memory' to be reported
Fixed issue in Traversers that was causing error saves to become corrupted
Fixed a crash related to rendering of grass in ground textures
Fixed a crash on start up related to device checking
Fixed crash occuring on game shut down related to texturing
Fixed a crash related to saving the state of turntables and traversers
Improved code related to loading AP files
详见http://steamcommunity.com/app/24010/discussions/13
作者: yf6757176    时间: 2014-10-13 15:24
哦,是这样的啊。。。。。。谢谢各位的解答




欢迎光临 模拟火车中国站 (http://trainsimchina.com/discuz/) Powered by Discuz! X3.2